Hillock's terrain and such - pic heavy

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Re: Hillock's terrain and such - pic heavy

Postby The Hillock » Tue Nov 11, 2014 1:03 pm

Hello once more.

You may remember, in an earlier post, this:

In the mean time, here's a teaser for what I'm working on now. Peace out y'all.

Image


So, I decided I needed more city-like terrain. I can easily furnish a normal battlefield but I don't have much in the way of city structures. I've decided my city will be centred around a statue (probably the one that comes in the Honoured Imperium boxset), but it needed a little more... substance? Yeah, substance.

So, I had some 6mm foam card, which I cut into circles using dinner plates, cereal bowls and such as templates. I then wrapped each circle in newspaper and pva, and stuck them together to make a plinth of sorts using PVA and some heavy books (the Heresy set from Forge World, if anyone cares) to weigh them down.

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Having sprayed it with my ubiquitous Humbrol gray acrylic paint, I then grabbed a pencil and a ruler and started drawing on it. The squares are roughly 1cm wide, although the lines are intentionally not perfectly straight. This took AGES. I then went over each of the lines with a fine brush and some dark brown paint (GW Dryad Bark, as you can see in the pic).

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The next step was to add highlights - I went over the edges of the steps with GW Dawnstone, but that didn't really show up as it's barely any lighter than the spray. Then, using GW Skull White, I added loads of highlights to the insides of the brown lines - to show where each paving stone had been worn away. I also filled in some of the squares with the brown to try to get an effect of missing slabs. A bit of GW Typhus Corrosion went between each step to show the accumulation of dirt over time.

Lastly I used the handle of a brush to push down in some areas where I'd painted brown, and then filled those dimples with green flock. Some handy sticky-backed tufts (they're from Army Painter) stuck between some of the steps show additional overgrowth.

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I'm fairly chuffed with this - now all I've got to do is get (and paint up) a statue to go in the middle.

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cheers all
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Re: Hillock's terrain and such - pic heavy

Postby revelation » Tue Nov 11, 2014 8:40 pm

Very nice. You've done a great job at making that grid pattern look very natural with the broken tiles and white bits here and there.

Great job!
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Re: Hillock's terrain and such - pic heavy

Postby Mossy Toes » Wed Nov 12, 2014 8:44 am

I approve of any terrain feature that can hand wave an easy base-width set of terraces, rather than model-tipping slopes everywhere...
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Re: Hillock's terrain and such - pic heavy

Postby The Hillock » Wed Nov 12, 2014 12:49 pm

Thanks Rev. It was far more effort than I thought it would be - if I'd known, I might not have bothered ;)

Mossy Toes wrote:I approve of any terrain feature that can hand wave an easy base-width set of terraces, rather than model-tipping slopes everywhere...


Annoyingly the steps are a bit too narrow for a Terminator-size base, but normal bases fit nicely. This was also a requirement of the hill when I made that - an actual sloping hill with no flat space wouldn't work.

This might be the last bit of terrain for a while - gotta focus on the Tearers for a bit.
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